One of the more exciting applications of reproduced spatial audio, with significant potential to improve human connection and communication over long distances, is spatial audio for virtual presence, a.k.a. telepresence.…
Posts published in “Spatial Audio”
Here’s a multi-year research project that resulted in an IEEE journal publication on headphone simulation of speaker systems, where the ultimate goal is to exactly duplicate the experience of listening…
To create a High-Fidelity virtual acoustic environment using headphones, it is absolutely necessary to compensate for the headphone response, which varies considerably between different headphone models. To make things trickier,…
Imagine you want to render the illusion of a virtual sound object on headphones and be able to control its direction in real-time. A straightforward way to do it is…



