How do you get the best possible bass response in your room? Good bass is essential to an emotionally engaging music experience, as everyone knows. However, room resonances degrade the…
This post describes a full “Digital Twin” simulation of an advanced speaker design. The speaker’s sound radiation properties are simulated using numerical acoustics, and then the in-room response of the…
Who says a speaker needs a box to have a good bass response? The Katana-M1 DIY speaker kit from Monacor seemingly proves the opposite. It’s an open baffle design and…
Here’s a multi-year research project that resulted in an IEEE journal publication on headphone simulation of speaker systems, where the ultimate goal is to exactly duplicate the experience of listening…
To create a High-Fidelity virtual acoustic environment using headphones, it is absolutely necessary to compensate for the headphone response, which varies considerably between different headphone models. To make things trickier,…
Imagine you want to render the illusion of a virtual sound object on headphones and be able to control its direction in real-time. A straightforward way to do it is…